Immersive Games and OAP playgrounds

26/06/2008

Old people, especially the millions in the UK who don’t have access to a generous pension fund need playgrounds at least as much as they need retirement homes. More than ever at any previous time in their lives, they need opportunities to socialise widely and make new friends. One of the issues facing our society is the rise of a huge retired population. My mum was discussing the regeneration of our town centre and thinking about how we could place old people at the centre of the new market complex. We thought about how public spaces should have places where old and young can mix freely and cheaply, places that are accessible and right in the centre of the action. We talked about this while we sat in a crowded cafe and the unusual owner seated more people by the simple expedient of asking young people sitting on their own if they could shove up to make space for someone else – an old person. We then watched as the generations started to talk. It worked beautifully. We then attended a meeting where we were asked how we could improve the town centre. We raised the question of communal spaces, but the information gatherers couldn’t – or wouldn’t – get it. They wondered, would the generations want to mingle? What good could it possibly do? Maybe we could use the wonderful benefits of gaming to bring them together physically as well as in the virtual world. Eye Toy, Guitar Hero and Wii Fit could be the way forwards – I’m sure there are some old codgers who could deliver a polished rendition of Smoke On the Water to blow away the opposing 13-year olds.